D.A.W.N. Terrain System

Explore the beautiful SVG-based terrain tiles used in D.A.W.N. Each terrain type features multiple variants and seasonal changes that bring the game world to life.

D.A.W.N. Terrain System

SVG-based terrain tiles with seasonal and variant support

Forest

Move: 2 Resource: Wood
default
dense
sparse

Hills

Move: 2 Resource: None
default
rolling
rocky

Mountain

Move: 3 Resource: Mineral
default
snow-capped
volcanic

Plains

Move: 1 Resource: Food
default
wheat-fields
prairie

Current Season: Summer

Peak growing season

Effects: Lush greens, full foliage

About the Terrain System

🎨 SVG-Based Graphics

All terrain tiles are created using scalable vector graphics (SVG) for crisp rendering at any size and device resolution.

🌱 Seasonal Variations

Each terrain type adapts to different seasons with appropriate color schemes and visual elements that change throughout the game year.

🔄 Multiple Variants

Terrain tiles feature different variants to add visual variety to the game board while maintaining gameplay consistency.

🎯 Strategic Indicators

Resource indicators and terrain properties are clearly displayed to help players make informed strategic decisions.

Technical Features

  • Design System Integration: Seamlessly integrated with the 3rt1 design system for consistent theming
  • Responsive Design: Terrain tiles scale appropriately across desktop, tablet, and mobile devices
  • Performance Optimized: Efficient SVG rendering with minimal resource usage
  • Accessibility: Support for reduced motion preferences and high contrast modes
  • Theme Support: Automatic adaptation to light and dark themes
  • Interactive Elements: Hover effects and selection states for enhanced user experience